Thursday, November 12, 2009

Toy

Something to toy with: implant addiction.
http://io9.com/5402584/the-curious-case-of-a-woman-addicted-to-her-brain-implant

Play with the addiction? How the implant functions? What kind of character is this a good element for? Is this similar to characters who "turn on" their powers, a la early O'Neil Az or TI Hulk? How do I grab that aspect and apply it to the function? Is the turn on manual or trigger by external forces (not emotions)?

Can this be fused with a karma-dogma character development? Protagonist who is addicted to the implant loses their core belief as they socio-evolve into a higher being by sociocultural standards (especially relevent if those standards don't conform to the readers standards... avoid the TWILIGHT ZONE ripoff that seems far too plausible here).

How, then, to delineate society and culture to present different layers of understand (not necessarily contrasting). Stolen from wiki:

~~~However, the word "culture" is most commonly used in three basic senses:
Excellence of taste in the fine arts and humanities, also known as high culture
An integrated pattern of human knowledge, belief, and behavior that depends upon the capacity for symbolic thought and social learning
The set of shared attitudes, values, goals, and practices that characterizes an institution, organization or group

~~~Used in the sense of an associaton, a society is a body of individuals outlined by the bounds of functional interdependence, possibly comprising characteristics such as national or cultural identity, social solidarity, language or hierarchical organization. Human societies are characterized by patterns of relationships between individuals sharing a distinctive culture and institutions. Like other communities or groups, a society allows its members to achieve needs or wishes they could not fulfill alone.
A society, however, may be ontologically independent of, and utterly irreducible to, the qualities of constituent individuals; it may act to oppress. The urbanization and rationalization inherent in some, particularly Western capitalist, societies, has been associated with feelings of isolation and social "anomie".
More broadly, a society is an economic, social or industrial infrastructure, made up of a varied collection of individuals. Members of a society may be from different ethnic groups. A society may be a particular ethnic group, such as the Saxons; a nation state, such as Bhutan; a broader cultural group, such as a Western society. The word society may also refer to an organized voluntary association of people for religious, benevolent, cultural, scientific, political, patriotic, or other purposes. A "society" may even, though more by means of metaphor, refer to a social organism such as an ant colony.

No comments: